I'm excited to share a new update packed with fresh UI graphics, a new challenging zombies map, and many important fixes.
User Interface and Graphics
You can now join matches that have started and are no longer in the lobby state.
Yhis currently works for the gun range and casual modes, however this will not be supported via last team/man standing modes.
To join public matches click the "join in progress" button to view the server browser and for private matches join via the join code.
Bot aim fix
The bots now stop shooting and correct their aim and recoil. This increases their accuracy and stops the typical issue where the bots would stop and then shoot endlessly, while missing each other.
Discord bot
The wheels of duty discord now contains a "players-online" channel which contains information about the player count for each reigion and is updated every minute by a custom discord bot
- Added a region selection dropdown in the menu, so that players can utilize their closest master server for an increased network speed, whilst giving players the option to connect and play with further regions.
- Changed the ranking system, progression by wins and kills.
- added a new winter map.
- added a zombie arena map for survival modes.
In this update, I have remade and improved all major back end systems and the changes will allow new guns, maps and gamemodes to be added much easier in the future.
Breif overview of changes
-All major systems have been tweeked / re done.
-new menu
-controler support
-map changes
-new map farm
-loadout system
This is a preview of the update and is bound to have bugs so please report them in the report a bug menu in game, so that i can fix them before going public
Added Leader boards and ranks.
Added The First competitive Game Mode "Last Team Standing"
Fixed Player movement bug (not in zombies yett)
Fixed alot of issues revolving around multiplayer in zombies and client/host disconnects
added system for wheelchair skins (added 1 other skin provided by discord member Goohb )
Reworked The Player UI
Reworked the Game Mode back end to Simplify the implementation of new game modes in future updates.
Coming next update
-Farm Map
-Farm Character Pack DLC
-Another Competitive Mode (undecided on which to implement Next)
added map "warehouse"
added map "Cargo"
added map voting in the lobby
added aim to all primary weapons
adjusted recoil and weapon damage
fixed gun game and free for all issue where game wouldn't end.
Host now switches over when disconnected so everyone else can continue playing.
-Network Error freezing game when returning to menu now fixed.
-1 Non Ready player holding lobby, now only 50% of lobby require to be ready to start.
-Quick Play (a new button to join the fullest lobby with the most players from any game mode)
-discord button (join the wheels of duty Discord from in the game)
-players leaving the match are now replaced with a bot
-few additional objects for cover in the Town Map
-shotgun damage improved
-Smg damage improved and recoil reduction
-shield time reduced
Added Player Abilities
- Shield ( Create an impenetrable bubble that players can shoot out of but not in )
- Rocket Dash ( Evade players attacks by moving at high speed )
Added Early version of Zombies mode
- Rounds of increasing difficulty
- buy able doors and interfaces to progress through the level
- buy able weapons to help defeat the zombies
- Super Charger Machine to upgrade your weapons