- Added a region selection dropdown in the menu, so that players can utilize their closest master server for an increased network speed, whilst giving players the option to connect and play with further regions.
- Changed the ranking system, progression by wins and kills.
- added a new winter map.
- added a zombie arena map for survival modes.
In this update, I have remade and improved all major back end systems and the changes will allow new guns, maps and gamemodes to be added much easier in the future.
Breif overview of changes
-All major systems have been tweeked / re done.
-new menu
-controler support
-map changes
-new map farm
-loadout system
This is a preview of the update and is bound to have bugs so please report them in the report a bug menu in game, so that i can fix them before going public
For CI517 in my second year of University, I needed to create a subsystem for a game engine using C++. I decided to create a localization subsystem to allow for multi-language support. My solution allows developers to... view project
Riot Rush is a tower defense game set in a prison, you must manage your funding and guard placement in order to stop the prisoners from escaping. Riot Rush was made by Poppy Eyres, Cameron Crook, Alex Moore, and myself for our CI536 group project in our second year of uni.
The Tale of Captain Rogers and The Golden Spyglass is a text-based narrative adventure game made using twine where your decisions change the outcome and gameplay. The game was made by Poppy Eyres, Cameron Crook, Alex... view project
Rapid Rally is a 2 player split screen, car racing game that i made using unreal engine 5 for my game development frameworks module at the University of Brighton.
Cave Crawler is a game where the player must explore and mine their way through an infinitely generated cave system while fighting off demons. The goal is to survive long enough to set a record score on the public... view project
Squad operations is a top down strategy game, where the player must train AI troops and instruct them to gather rescources and attack the enemy. I made Squad ops for my games AI module where i had to implement state machines and pathfinding AI technics in to a playable game using c++ and SDL2
Added Leader boards and ranks.
Added The First competitive Game Mode "Last Team Standing"
Fixed Player movement bug (not in zombies yett)
Fixed alot of issues revolving around multiplayer in zombies and client/host disconnects
added system for wheelchair skins (added 1 other skin provided by discord member Goohb )
Reworked The Player UI
Reworked the Game Mode back end to Simplify the implementation of new game modes in future updates.
Coming next update
-Farm Map
-Farm Character Pack DLC
-Another Competitive Mode (undecided on which to implement Next)